Recoveries

Recoveries

Recoveries represent the number of times your hero can take a breather and keep fighting. Running out of Recoveries means your hero has reached their uttermost limit.You can spend your Recoveries with a special action (see below) or you might get a little magical help from a conduit, a boost of adrenaline from an allied tactician or inspiration from your party’s troubadour.

When you spend a Recovery, you regain Stamina equal to your recovery value, which is one-third your Stamina maximum.

Spending recoveries

During combat encounters and similarly dangerous situations when time is tracked in rounds (see Combat), you can use the Catch Breath maneuver to regain Stamina. See Catch Breath in Maneuvers for more information. Some heroes have abilities that allow them or their allies to spend more Recoveries without using the Catch Breath maneuver.

Outside of combat and other dangerous situations, you can spend Recoveries freely.

Regaining recoveries

You regain all lost Recoveries when you finish a respite (see Respite).